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Guild Wars 2 - Realistique HDR like

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[For SweetFX v1.5 - Added by Yorotiba] Im French, sorry for my bad translation. first and foremost It is my first sweet, and I learned to use it on the job, thanks for being indulgent to these 6 h of work based exclusively on the prints screens covered on this site. All screen shot are in must comparative Split not in Comparaison. In game setting : ----------------- Always Full without shadows _____________ Category use: _____________ Explosion HDR LumaShrapen Level Cineon DPX Tonemap Curves ____________ Explanation: ____________ I have found that many was too similar, see to the copy paste, this is why I wanted to make a unique sweet and I think successfully, for my part I find that aspect is nice, finesse in real close texture HD, with a touch of HDR for brightness, and a background color for camouflaged the small pixels I decide to use Explosion in low resolution to mitigate the edges (for my part SMAA under any type config make crash the launcher and the FXAA is not handled by Guild wars outside its native FXAA) is why I look for an alternative. -- -- /! \ Little trouble /! \ --- --- I play the card of sharpen and necessarily its to increase the edges of certain textures that can make unpleasant but acceptable... >> Map Map it will be accentuated in edges of colors, have not spent 99% of his time watching a map either. The accentuation of contrast make map very white avoid cloud area too bright screen >> Interface The interface in are together is limited touch but remains legible and acceptable >> Minimap The minimap will be darker and accent, but still readable and acceptable ------------------------------------------------------------------------------------ Currently I don't find any other problem linked to the sharp or gamma. But it is the simple and small sacrifice to get the result that I want to create. ------------------------------------------------------------------------------------ I also think about those who play in low resolution or low shaders (see both) You will find by changing that The "low" resolution keeps a much better texture than the original. The 'Medium' resolution gets a remarkable quality I recommend to all always tick "use maximum filtering" and resolution if you can "average" resolution so you'd get a better qualities. ----------------------------------------------------------------------------------- I did not sweet comparison because I have not taken the time to double photograph, as I was careful in my printed Split screen to see the comparison. ----------------------------------------------------------------------------------- I wish you a good download and hoping that my work will suit you with these qualities and these defects :) PS: I don't plan to update so it will remain such as. Maybe one day I would consider to revise more deeply. Case to follow...

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