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Dark Souls 2: Scholar of the First Sin - Praise The Rainbow 1.0

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[For MasterEffect - Added by Fruitrocket] The following effects have been tweaked: //CARTOON #define CartoonPower 0.1 #define CartoonEdgeSlope 0.32 Note: The above settings creates a fake cavity fill: http://www.3dtotal.com/admin/new_cropper/tutorial_content_images/1775_tid_fig15.jpg //SHARPEN #define fSharpBias 0.1 #define fSharpStrength 0.75 #define fSharpClamp 0.15 //IMAGE GRAIN #define fGrainSaturation 0.75 #define fGrainIntensityBright 0.0 #define fGrainIntensityMid 0.01 #define fGrainIntensityDark 0.02 //STANDARDVIGNETTE #define fVignetteAmount 2.9 #define fVignetteCurve 1.5 #define fVignetteRadius 0.95 #define fVignetteColor float3(0.0, 0.0, 0.0) You can download the luts from here: Light: https://mega.co.nz/#!IoswAChR!xbY6b_rRqjGlB31dpvU-SilAAXLqzdtdoATZ8bYw1kY Dark: https://mega.co.nz/#!90tylZxL!nsBRoz-ovaa7kuA3d2uA5pQW14x4xDcwUw9lsMhjMxg Instructions: 1. Extract the luts to the Mastereffect folder. 2. Set #define USE_LUT to 1 within MasterEffect.h 3. Open Reshade.fx and under "texture2D texDepth : DEPTH;" point to the "texLut" you'd like to use EG "MasterEffect/S25LP10/LUT_H240.bmp" Enjoy!

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