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Grand Theft Auto V - K-putt'e Config 1.1

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[For SweetFX 2.0 - Added by K-putt] ———————————————————————————————————————————— • You'll need this version to get the same results as me. • (v2.0 Preview 8 by CeeJay.dk | ReShade 0.16.0) • DOWNLOAD HERE • sfx.thelzay.net - http://goo.gl/eISJKo • For questions or requests visit the forum - http://sfx.thelazy.net/forum/ • Or visit the official SweetFX subreddit - http://www.reddit.com/r/sweetfx ———————————————————————————————————————————— [b]K-putt'e Grand Theft Delay V Config 1.1[/b] [i]• SMAA • LEVELS • LUMASHARPEN • LIFTGAMMAGAIN • VIBRANCE • TONEMAP • CURVES [b]• Rename the ReShade64.dll to d3d11.dll. Renaming the file dxgi.dll can cause a crash.[/i] • On the ReShade version 0.16 you will get very choppy loading screens. • You can either disable it manually very quickly on startup, or use ReShades option to disable SweetFX on start. • Go into the Global_settings.txt and set • #define ReShade_Start_Enabled 1 • to • #define ReShade_Start_Enabled 0[/b] ———————————————————————————————————————————— [i] • You can use SMAA or FXAA. • To enable FXAA set #define USE_FXAA to 1 and #define USE_SMAA to 0 • (Image might get a bit too blurry with FXAA enabled) • You can fix this with a #define sharp_strength value of ~ 1.1 • Disable the ingame FXAA[/i] ———————————————————————————————————————————— [b]Update 1.1[/b] [i]• Small changes to.. i don't know anymore. Nothing big though. • Changed default anti aliasing to SMAA.[/i]

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